Hey so I know I'm commenting on this game many months late, but I really like it and I really wanted to save my progress since my cat likes to refresh my webpages when I'm not giving him attention, but no code ever popped up. I hopped into the devtools just to see if maybe the code did generate and it was just invisible but I was met with just continuous errors because your index.html was empty.
Hi - glad to know that you like the game. I'll have a look at the saving issue - to be honest, I don't really know how HTML projects work, or how things like that translate when converted from Scratch to HTML. But I'll add it to the list of things to take a look at for the next update.
Honestly, all you're missing is a few variable labels. I've worked a bit with HTML and the resources I've used for the few project I've done have always had me define every variable in my Index.html so that when the project runs it has a designated place to reference, tho I could be misremembering, so take that with a grain of salt. But it sucks that it wasn't a smooth transition from Scratch to HTML, this game reminded me a lot of stardew but without all of the aspects of stardew that I really dislike (energy, daylight cycle, enemies). I will definitely be returning to this to see how far I can get before my cat decides it's time to stop gaming lol.
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Really fun game! Played for around 2 hours and had a great time :)
Thank you so much!!
you should fix the player's speed when you go diagonal
You should try using turbo warp to make your games, it enables you to export and a lot of ways as well as run in 60 fps!
Hey so I know I'm commenting on this game many months late, but I really like it and I really wanted to save my progress since my cat likes to refresh my webpages when I'm not giving him attention, but no code ever popped up. I hopped into the devtools just to see if maybe the code did generate and it was just invisible but I was met with just continuous errors because your index.html was empty.
Hi - glad to know that you like the game. I'll have a look at the saving issue - to be honest, I don't really know how HTML projects work, or how things like that translate when converted from Scratch to HTML. But I'll add it to the list of things to take a look at for the next update.
Honestly, all you're missing is a few variable labels. I've worked a bit with HTML and the resources I've used for the few project I've done have always had me define every variable in my Index.html so that when the project runs it has a designated place to reference, tho I could be misremembering, so take that with a grain of salt. But it sucks that it wasn't a smooth transition from Scratch to HTML, this game reminded me a lot of stardew but without all of the aspects of stardew that I really dislike (energy, daylight cycle, enemies). I will definitely be returning to this to see how far I can get before my cat decides it's time to stop gaming lol.